S
SpiritLASD
New member
anyone have this card from NewBie_7586? https://www.pixiv.net/en/artworks/138083673
Happy to see you back, my friend![]()
Ettole/ エットレ (2025 November) | Format_Max (#46)
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I've already retired from sharing and I rarely check on this forum. So....
https://kemono.cr/patreon/user/6942144 just the one from kemonos - which were fine for me 🤣
legend~![]()
Ettole/ エットレ (2025 November) | Format_Max (#46)
![]()
Gofile - Cloud Storage Made Simple
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I've already retired from sharing and I rarely check on this forum. So....
could format into gofile form虚子's data update
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File on MEGA
mega.nz
and empty folder structure zip file. I hope this is helpful for you
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219.7 KB file on MEGA
mega.nz
please tell me if there is wrong data or name
https://files.catbox.moe/zpkhgf.7z![]()
Anyone has female knight coordinate? something like this would be great
No one spread toxicity unless you started bad mouthing, like how tf 47mb size is huge when there are other creator whose cards reaches 100+ mb without 4k texture and like basically the columbina card i shared just had grafko and hatoko coordinates, fi u remove it card drops to 9mb and bet most people here just to help others by sharing or requesting stuff unless crap like you come around and blame others work cuz ur shitty ass pc couldn't load card that weights less than 50mbAt the start, sorry for the long post, I just wanted to help.
Finally, someone with common sense. I remember people spitting venom at me when I pointed this out to AdmidalL from my baned subaccount.
When he published these individual pieces of shit that weighed a ton and consumed subprocesses.
(because the guy is neither familiar with creating, modding nor leaking, but he could bark and pretend that he knew better)
So? As you can see, I was right? everyone see? Sometimes it's worth listening to someone smarter than spreading toxicity.
I just wanted to emphasize that because it reminded me of it.
I wish you all a nice day and night, and whatever you do.
Anyway, good job, man. I know this from personal experience: 99.9% of things need fixing, and that's the reality. I'd also like to add that you should pay attention to everything possible in the implementation in the game. For example, the color mask. Most assets statistically have 512x-2048x pixels built into them, but they could use 1x-8x-64x For example, cm3d2 hair, etc accesories.
Generally speaking, the values of all assets in koikatsu/Emotion Creators/Koikatsu Sunshine should have such thresholds, depending on the asset in question:
1x - 8x - 64x - 256x - 512x256 - 256x512 - 512x - 512x1024 - 1024x512 - 1024x - 1024x2048 - 2048x1024 - to 2048x
The process of changing textures is simple. You simply launch Photoshop, option resize the image, and search for the appropriate value, one that won't reduce detail (preferably reducing the value by half.). Of course, this is done from the original overlay you created. If you encounter an inappropriate one, or one that is good but could be even smaller, revert the edits to their original state and continue searching. final save, when you find the perfect size (because I saw someone asking about it).
The same applies to options set to "off" in the material editor, if they have a separate section for textures. Those that people turn off, and which have such a section, should all be set to one pixel.(this affects optimization because there is still consumption of subprocesses, from the number of pixels that will be placed there, and every additional pixel affects optimization, weight, etc)
Moreover, some assets have excessively high values, which degrade the quality of detail. A simple example: YUE assets from Date a Live. If I remember correctly, they have 4k/8k or 8k/4k values. The details are blurry. Simply change them (I don't remember right now if it's one or the other) to 1k or 2k.(1024x1024 or 2048x2048) and watch the magic as the asset visual quality improves, optimization improves, and weight decreases.
Just in case someone doesn't know who I'm talking about, especially since he has a lot of diferent names in zipmods, profiles, etc.
Kemono
kemono.cr
And these are only clothes and accessories, so imagine when in other places it is often not better with wrong overlays, like a everything imported inside body etc.(somebody import 4k textures to eyelines *facepalm*)
The worst piece of crap I've ever downloaded from someone in my life, just froze my system for an 30m while loading a stupid character card for a game from the dinosaur era. The character card loaded in a few to a dozen or so seconds after being repaired. And it looked 1:1 visually, just like it did before the repair.
Because the author(i dont remember who) brought it to a state where after summing up the pixels there were +million.
(and I would like to emphasize that this was a computer that ran games at maximum requirements until 2020.)
check my mods archivesorry to ask you again, do you have their mods for kyoko hair on them?
Poison #64 anyone?
Do you have the previous scenes? 102 and 103? I don’t remember sharing them beforesixpluswan #104
Do you have the previous scenes? 102 and 103? I don’t remember sharing them before
Do you have the previous scenes? 102 and 103? I don’t remember sharing them before
By chance, do you have sixswanplus 91?![]()
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Thanks![]()
Gofile - Cloud Storage Made Simple
Secure, fast and free cloud storage solution. Upload and share files instantly.gofile.io
I check the forum constantly and I don’t remember downloading the fileKoikatsu card sharing request thread. コイカツ koikatu!
Koikatsu card sharing request thread. コイカツ koikatu!kk.now.cc
https://gofile.io/d/TYwVf6 Here you go.Sorry but do you have these older scenes? From the same author mk356
https://www.pixiv.net/en/artworks/126939964
https://www.pixiv.net/en/artworks/127072156
https://www.pixiv.net/en/artworks/127181980
Thx you my man 🤩https://gofile.io/d/TYwVf6 Here you go.
If you only want to create a transparency effect in certain parts of the garment (like the nipples), you can use gray. For clothing, I typically use black (to remove or "eliminate" or hide the visibility of the texture—but not the UV map), gray (transparency), and white (what's visible). Of course, green and yellow aren't useless, but using them together in a single alpha mask is confusing. Yellow and green serve the same purpose as black and white, but you can also use gray there, although body alpha masks are mostly used to hide and prevent clipping of clothing around nipples or other prominent areas.It's been a while since I last launched this game, so I've forgotten some basic controls.
In order to create transparent clothing effects, after loading a yellow body alpha mask, how can I prevent nipples from clipping through the outfit? Is it something related to render queue or the alpha mask of the clothes?
koikatsu-info.net bumpanyone have bt1 scene 128? https://www.pixiv.net/en/artworks/137923394
Still looking for all of Carl950's "For Pizza" passwords or scenes.
Still looking for all scenes from ぶ==ん that aren't on Kemono, which only goes up to #27.
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ぶ==んのイラスト
KKユーザーです。 オリジナルのアニメーションシーンを作成しています。 Im Japanese and KK user. Original animated scenes are created.www.pixiv.net
Still looking for this scene from 5p3ct3rs:
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[R-18][Pk]NTRLeader Ice Guru♀️&Melony
[Patreon] SD + Extra https://www.patreon.com/posts/71798319 [Fanbox] extended video + Extra https://x5p3ct3r.fanbox.cc/posts/4427572www.pixiv.net