[ILLUSION] Koikatu! - Card Sharing Request Thread 2.0 (Restart)

JustSteven

JustSteven

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made an account here just because of this issue and i have no idea how to fix it at all since i can't find anything about it anywhere

so i'm trying to load the ooojun king halo card (the most recent one, in the collection with the filename キングヘイロー_250118_OOO菌.png) and, no matter what i do, no matter if i use KK or KKS, both with the most recent releases of BetterRepack and HF, the game gives me this exact same error every single time;

V3AQNfU.png


when i check the logs in plugin settings, one small thing that may be a clue is this line:
[Error, Message:Character Accessory (Debug Build)] [OnReload] ExtendedData.version: 5 is newer than your plugin

and, of course, this repeated several times;
[Warning, Message:Sideloader] Missing zipmod! Some items are missing! - ooojun : [ooojun]kinghalo normal
[Warning:Sideloader] [UAR] WARNING! Missing mod detected! [[ooojun]kinghalo normal]


in my mod list, I have every single ooojun mod that is in that collection, including [ooojun]kinghalo normal.zipmod

what am i supposed to do here? This is legitimately one of the only cards in this entire collection that does not work for me. it's odd
i'll be honest. i have no idea. So i downloaded the mods again from the source i found them from. https://gofile.io/d/nr6qwd here are King's mods only. Maybe they somehow corrupted idk
 
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Stigma

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Nay0122368

Nay0122368

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Hey guys I saw that no one has bought the Bathilde / Balthilde zipmod from Vortiger so I decided to get it myself and share it here.
Could you please re-upload the file? It's no longer accessible. Thanks.
 
Card Fusionist

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LaLuLa

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Can someone help me with downgrading coordinates? I found post in the previous thread but it somehow didn't work. Not sure if i'm doing it wrong, I opened ME, exported the maintex, resized it with krita, then i import it back, then save the coordinate. However, instead of shrinking, the size of coordinate becomes larger.
 
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fredyfred

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Anyone have Massena (Azur Lane) by lee2?
 
KK DONALD'S

KK DONALD'S

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Can someone help me with downgrading coordinates? I found post in the previous thread but it somehow didn't work. Not sure if i'm doing it wrong, I opened ME, exported the maintex, resized it with krita, then i import it back, then save the coordinate. However, instead of shrinking, the size of coordinate becomes larger.
u mean downgrading the texture or else?
 
Neon

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I had removed my Mods, if someone who has a folder of mods, please DM me so I can donate there as I do not feel comfortable with distributing them freely.
 
K

kurt303

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marked cards are cards that the creator of them on different levels some do it on texture level (leave some kind of a mark in the textures) can be on card data level in the code cant be in the mod the card requires on code level as well
all those have either an id or straight up contain the name or some info of the person that purchased the card
which they can pretty much trace back and just ban you from future purchases
damn that's hardcore
 
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hdfhhfdj

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All of Suou's cards are marked, meaning no one is going to leak any of their new stuff in fear of Suou finding it and then banning the leaker.
You all can wait and see for now. This Japanese person has Suou’s cards (202512~202603), and if they don’t plan to continue supporting Suou next month, they might share them.
h.jpg
 
KK DONALD'S

KK DONALD'S

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yes,the size of grafko's coordinate are quite big, which make the game laggy
Why not use xumiki shader and toggle detail mask, rimpower , emission and texspecuilar and for reducing the texture just use windows photo viewer and there is a built in resize option , make it to 1080p or 720p , depends upon u tho
 
KK DONALD'S

KK DONALD'S

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You all can wait and see for now. This Japanese person has Suou’s cards (202512~202603), and if they don’t plan to continue supporting Suou next month, they might share them.
h.jpg
If s/he keeps making every card face look inverse triangular then
 
U3BhY2UtRm94

U3BhY2UtRm94

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W

Well does anyone have the link for the Light Patches then? I just downloaded the full patch the other day+updated with KKmanager (after forgetting to for months) and don't feel like doing that all over again just a couple days later that is today.

Still, I suppose I can just go through the changelog and go through downloading the updated plugins one by one on my own rather than getting the light patch which probably only updates those anyway.


Actually, while doing this. I seem to have noticed that some of the most latest version of some of these mods (i.e Bird of Hermes) are of different than the ones listed on the HF changelog versions, for example Bird of Hermes latest version seems to be 5.0 on the KK Discord but HFpatch has 4.1 so yeah.
Hello, Bonjour, Guten Tag, привет, Hola.

Creator of Hermes here (。・ω・。)ノ♡

To actually answer your question regarding plugins not being on HFPatch, in most cases is that they are unstable, or too new.
In the case of Hermes 5.0, it was that it was out for just barely 10 days, so it had no proper community testing done to it yet.
It also removed support for any scene files that were created with any version prior to 4.0, meaning v1, v2, v3 would simply not load.
The proper step to take it to load the files in v4, save them, then upgrade to v5.
I'll be talking with Marco if he plans to include it in the next release, since version 5.2 just dropped.

좋은 하루 보내세요
- U3BhY2UtRm94
 

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